He began programming with a Sinclair 1000 computer in the 84th year of the last century. He worked for more than twenty years as a developer in the software industry. He is currently dedicated exclusively to teaching. He is a member of the team of programming didactics specialists in the Sadosky Foundation's Program.AR initiative.

He carried out research work in Computational Archaeology, a field in which he managed to produce some original works combining reverse engineering processes, software developments and preservation tasks, contributing elements to the history of Argentine computing.

BLOCKS BATTERIES

It is a tool for teaching programming developed at the Sadosky Foundation. It is structured from a series of challenges (organized by primary and secondary school cycles) whose resolution requires the development of programs.

It is a clearly playful environment. From the philosophical it is an environment designed to promote exploration, and to deploy a didactic form by inquiry.