Continuing the weekly series of eight-week introductory training in Godot Engine, we present the following series of videos taught by Professor Gastotón Caminiti.

You can download the initial project at this Github link.

The videos of the week cover the following topics:

Here you can see the first, second, third and fourth instalment of the course.

We hope you find the useful resources and do not hesitate to share your experiences on our communication channels (on Twitter @ieeeagtc and on our Discord channel).

See you next week!



Game developer at Chatora Games. University Professor in Computer Science at the National University of Missions. Technician in Design and Programming in Video Games of the National University of the Littoral.

Contact: https://gastoncaminiti.github

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COURSE Development of 2D platform video games with Godot Engine

Presented by the Faculty of Science and Technology of the Autonomous University of Entre Rios and the IEEE Games Technical Committee.

Starts on August 19 online.


Video game development cycle. 2D Platform Video Games. Video game engines (Engine). Basics of Godot Engine. Game physics. 2D animations. Scripting. Level Design. Interfaces. Sound effects. Particle effects. Multiplatform.

  • In charge of Prof. Gaston Alberto Caminiti.
  • Kick-off: Wednesday, August 19 (online)
  • Through the GOOGLE MEET Platform

FCyT-CdelU Students: $1300
IEEE GTC Members: $1500
External: $2000